Computing

At St Erth primary, we use TEACH computing in KS1 and 2.  It has a broad and transferable skillset, and ensures progression and consistency of skills and knowledge, building on previous knowledge.

The intent of computing is to become independent, creative, safe, respectful and problem-solving digital citizens with a broad and transferrable skillset. At St Erth, we then provide opportunities for the pupils to practise and apply their computing skills. 

Computer Science  – this covers programming (both block-based and text-based), including computational thinking using web-based software such as Scratch. Pupils across Key Stage 1 and 2 will write code to program physical and on-screen objects, interactive games and use text-based language, such as HTML and Python by the end of Key Stage 2.

Information Technology – this covers the use of applications to create digital content, including document creation and editing, video making, digital art, graphic design, animation, 3D modelling and website building. 

Digital Literacy – covers skills to find, evaluate, utilise and share using technologies and the Internet. This includes important e-safety and internet research skills, as well as an understanding of computer networks in Key Stage 2.